Mobile Game Publishing

We Launch Games.
You Count the Downloads.

From store listing to global rollout — Pixelcore handles everything after you hit build.

Our Story

Built by People Who Ship

Pixelcore started from a frustration shared by every indie developer: getting a game onto the store should not be harder than building the game itself.

We are a focused team of publishing operatives who have spent years inside the ecosystem. We know what Google Play and the App Store want before their review teams do. We know which metadata fields move the needle, which screenshots convert, and which compliance landmines blow up launch day.

Our approach is simple — we take the operational burden off your plate so you can stay in the zone. No bloated dashboards. No vanity metrics. Just clean execution.

What We Do

End-to-End Publishing Operations

Four pillars. Zero fluff.

Store Operations

Multi-platform listings, metadata SEO optimization, and screenshot A/B testing across Google Play and the App Store. Your page converts before a single ad runs.

Creative Asset Studio

Industrial-scale ad creative production. Playable ads, static assets, and video trailers — all manufactured under one roof, tested for performance before they go live.

Localization Engine

Fifty-plus languages. Cultural sensitivity review built in. Your game speaks every language your players do, without embarrassing mistranslations making it to the store page.

Technical QA & Hardening

Full device compatibility matrices. ANR and crash rate convergence down to three nines. We test across real hardware so your players never have to file a bug report.

Contact

Let’s Talk About Your Next Launch

Whether you are preparing for a soft launch in three target markets or need a full global rollout partner, we are ready. Fill out the form and our publishing team will respond within 24 hours.